| 1 |
Basics: Collectibles |
|
YYNK |
120 |
4 / 4 |
32 x 32 |
| 2 |
Basics: Walls |
|
JXQD |
120 |
0 / 0 |
32 x 32 |
| 3 |
Basics: Monsters I |
|
JGVO |
99 |
0 / 7 |
32 x 32 |
| 4 |
Basics: Monsters II |
|
IYXL |
200 |
2 / 2 |
32 x 32 |
| 5 |
Basics: Monsters III |
|
XMBQ |
200 |
2 / 2 |
32 x 32 |
| 6 |
Basics: Blocks I |
|
OWBJ |
99 |
4 / 4 |
32 x 32 |
| 7 |
Basics: Blocks II |
|
WGPQ |
120 |
2 / 4 |
32 x 32 |
| 8 |
Basics: Blocks III |
|
PXNT |
300 |
5 / 5 |
32 x 32 |
| 9 |
Basics: Buttons |
|
FCYZ |
99 |
0 / 0 |
32 x 32 |
| 10 |
Basics: More tiles |
|
WTTR |
300 |
9 / 9 |
32 x 32 |
| 11 |
Basics: Acting Walls |
|
CUHW |
120 |
0 / 0 |
32 x 32 |
| 12 |
Test I |
|
ZGNW |
600 |
26 / 26 |
32 x 32 |
| 13 |
MS v Lynx: Monster Acting Walls |
|
EWAN |
90 |
2 / 2 |
32 x 32 |
| 14 |
MS v Lynx: Key Issues |
|
SKNF |
60 |
3 / 5 |
32 x 32 |
| 15 |
MS v Lynx: Flick or Slap? |
|
QMEZ |
60 |
0 / 0 |
32 x 32 |
| 16 |
MS v Lynx: Boosting |
|
VPPW |
120 |
0 / 0 |
32 x 32 |
| 17 |
MS v Lynx: Tank Advancement |
|
NZTH |
60 |
0 / 0 |
32 x 32 |
| 18 |
MS v Lynx: Trap Movement |
|
JQUY |
50 |
0 / 0 |
32 x 32 |
| 19 |
MS v Lynx: Blocked Out |
|
SEFO |
30 |
0 / 0 |
32 x 32 |
| 20 |
Intermediate Mechanics: Partial Posting |
|
NKMS |
300 |
0 / 0 |
32 x 32 |
| 21 |
Intermediate Mechanics: Nails |
|
RFKM |
450 |
0 / 0 |
32 x 32 |
| 22 |
Intermediate Mechanics: Blockslides and Rams |
|
YOSI |
500 |
3 / 3 |
32 x 32 |